As a volunteer for Playpower, there are many ways to help. It really depends on your skill set.
The best way to help is to learn to program the $10 computer
Technical
Game Porting
- Help port a classic educational game
Development Documentation
- Collecting 8-bit 6502 Source Code
- Collecting 8-bit 6502 Development Guides
- If you are well versed programming the NES, please help with the Learning project
Visual Design
- Design an 8-bit character
- Create a Character Set
- Create an International Font
Development Research
- How to accept Keyboard input?
- Memory map of registers
- Target memory mapper
Development Tools
- cc65 has a compiler library called rNES, but it is incomplete.
- nBASIC can supposedly create functional games, but this needs testing.
Cartridge Development
- USB or SD Card Integration
- Designing a low-cost flash-based cartridge
Game Frameworks
Choose-Your-Own-Adventure game framework: in cc65
- Needs the ability to add images and sound
- Needs a script to preprocess text for word wrap
- Web-based text form for writing
- Non-Latin font support
Quiz Game Framework: in nBASIC
MILLEE - J2ME development for Mobile Phones
Education
- If you are in college, it is usually pretty easy to get school credit for contributing to Playpower. Ask us how: derek@playpower.org
- Teach a university level course that involves Playpower development
Non-Technical
Game Design
Functional Spec Writing
- Check out the ideas page to help with writing Functional Specs for current ideas
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