This page is about porting Commodore BASIC to the SUBOR.
There are three main parts to it:
- Can we direct keypresses on the SUBOR keyboard to the Commodore Kernal?
- Can we successfully relocate all of the C64 Kernal and BASIC into the SUBOR memory space?
- Can we redirect screen writes from the Commodore Kernal to a new SUBOR Kernal that emulates the C64 screen?
Keyboard Input
Being reverse-engineered here.
Kernal Relocation
Will make extensive use of commented listings of Commodore Kernal and BASIC.
Also, the roms located here.
Screen Output
NES resolution = 256x240
background = 32x20 tiles of size 8*12
requires 1KB of RAM for 1000 tile nametable.
or should it uses sprite mode? or both?
C64 resolution = 320x200
text mode = 40x25
Also:
http://wiki.playpower.org/Alphabet-Songs
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